Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h |
Include |
#include "GameplayCueManager.h" |
virtual bool ShouldLoadGameplayCueAssetData
(
const FAssetData & Data
) const
Called before loading any gameplay cue notifies from object libraries. Allows subclasses to skip notifies.