UGameplayCueManager::ShouldSyncLoadMissingGameplayCues

Debugging Help If true, this will synchronously load missing gameplay cues

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h

Include

#include "GameplayCueManager.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp

Syntax

virtual bool ShouldSyncLoadMissingGameplayCues() const

Remarks

Debugging Help

If true, this will synchronously load missing gameplay cues

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