UGameplayCueManager::TranslateGameplayCue

Allows Tag to be translated in place to a different Tag. See FGameplayCueTranslorManager

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h

Include

#include "GameplayCueManager.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp

Syntax

void TranslateGameplayCue
(
    FGameplayTag & Tag,
    AActor * TargetActor,
    const FGameplayCueParameters & Parameters
)

Remarks

Allows Tag to be translated in place to a different Tag. See FGameplayCueTranslorManager

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