UGameplayCueNotify_HitImpact::HandlesEvent

Does this GameplayCueNotify handle this type of GameplayCueEvent?

Windows
MacOS
Linux

Override Hierarchy

UGameplayCueNotify_Static::HandlesEvent()

UGameplayCueNotify_HitImpact::HandlesEvent()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h

Include

#include "GameplayCueNotify_HitImpact.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp

Syntax

virtual bool HandlesEvent
(
    EGameplayCueEvent::Type EventType
) const

Remarks

Does this GameplayCueNotify handle this type of GameplayCueEvent?

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