ParticleSystem

Effects to play for weapon attacks against specific surfaces

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=GameplayCue)
UParticleSystem * ParticleSystem

Remarks

Effects to play for weapon attacks against specific surfaces

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss