UGameplayCueSet::HandleGameplayCueNotify_Internal

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h

Include

#include "GameplayCueSet.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp

Syntax

virtual bool HandleGameplayCueNotify_Internal
(
    AActor * TargetActor,
    int32 DataIdx,
    EGameplayCueEvent::Type EventType,
    FGameplayCueParameters & Parameters
)

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