UGameplayCueTranslator::GameplayCueToTranslationIndex

Runtime function to mapping Tag/Actor/Parameters to a translation index. The returned index here maps to the array was modified in ::GetTranslationNameSpawns

Windows
MacOS
Linux

Override Hierarchy

UGameplayCueTranslator::GameplayCueToTranslationIndex()

UGameplayCueTranslator_Test::GameplayCueToTranslationIndex()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

virtual int32 GameplayCueToTranslationIndex
(
    const FName & TagName,
    AActor * TargetActor,
    const FGameplayCueParameters & Parameters
) const

Remarks

Runtime function to mapping Tag/Actor/Parameters to a translation index. The returned index here maps to the array was modified in ::GetTranslationNameSpawns

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