UGameplayCueTranslator::GetPriority

Sorting priority. Higher number = first chance to translate a tag.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

virtual int32 GetPriority() const

Remarks

Sorting priority. Higher number = first chance to translate a tag.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss