| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
Include |
#include "GameplayCueTranslator.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGameplayCueTranslator_Test : public UGameplayCueTranslator
This is an example translator class.
Name | Description | ||
---|---|---|---|
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GameplayCueToTranslationIndex ( |
This is called at runtime to actually do the swapping. |
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GetTranslationNameSpawns |
This adds the name swaps. |
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IsEnabled() |
We never actually want to use this in production, so return false. |