[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Application, DisplayName="Application Requirement")
TArray< TSubclassOf< UGameplayEffectCustomApplicationRequirement > > ApplicationRequirements
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Application, DisplayName="Application Requirement")
TArray< TSubclassOf< UGameplayEffectCustomApplicationRequirement > > ApplicationRequirements