[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayEffect)
TArray< FGameplayModifierInfo > Modifiers
Array of modifiers that will affect the target of this effect
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, BlueprintReadOnly, Category=GameplayEffect)
TArray< FGameplayModifierInfo > Modifiers
Array of modifiers that will affect the target of this effect