UGameplayEffect::UpdateInheritedTagProperties

Update all the InheritedTagContainers

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

void UpdateInheritedTagProperties()

Remarks

Update all the InheritedTagContainers

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