| IToolkit::GetToolkitFName()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h |
Include |
#include "GameplayAbilitiesEditor.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp |
virtual FName GetToolkitFName() const
FRED_TODO: don't merge this back