FGameplayAbilitiesEditor::GetWorldCentricTabColorScale

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MacOS
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Override Hierarchy

IToolkit::GetWorldCentricTabColorScale()

FBlueprintEditor::GetWorldCentricTabColorScale()

FGameplayAbilitiesEditor::GetWorldCentricTabColorScale()

References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h

Include

#include "GameplayAbilitiesEditor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp

Syntax

virtual FLinearColor GetWorldCentricTabColorScale() const

Returns

Returns the color and opacity to use for the color that appears behind the tab text for this toolkit's tab in world-centric mode.

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