FScalableFloatDetails

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MacOS
Linux

Inheritance Hierarchy

References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h

Include

#include "AttributeDetails.h"

Syntax

class FScalableFloatDetails : public IPropertyTypeCustomization

Variables

Constructors

Name Description

Public function

FScalableFloatDetails()

Functions

Overridden from IPropertyTypeCustomization

Name Description

Protected function Virtual

void

 

CustomizeChildren

(
    TSharedRef< class IPropertyHandle >...,
    IDetailChildrenBuilder& ChildBuild...,
    IPropertyTypeCustomizationUtils& C...
)

Called when the children of the property should be customized or extra rows added

Protected function Virtual

void

 

CustomizeHeader

(
    TSharedRef< class IPropertyHandle >...,
    FDetailWidgetRow& HeaderRow,
    IPropertyTypeCustomizationUtils& C...
)

Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed

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