Module |
|
Header |
/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IAnimationProvider.h |
Include |
#include "IAnimationProvider.h" |
void GetSkeletalMeshComponentSpacePose
(
const FSkeletalMeshPoseMessage & InMessage,
const FSkeletalMeshInfo & InMeshInfo,
FTransform & OutComponentToWorld,
TArray< FTransform > & OutTransforms
) const