UInsightsSkeletalMeshComponent

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Inheritance Hierarchy

References

Module

GameplayInsightsEditor

Header

/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsightsEditor/Public/InsightsSkeletalMeshComponent.h

Include

#include "InsightsSkeletalMeshComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UInsightsSkeletalMeshComponent : public USkeletalMeshComponent

Functions

Name Description

Public function

void

 

SetPoseFromProvider

(
    const IAnimationProvider& InProvid...,
    const FSkeletalMeshPoseMessage& In...,
    const FSkeletalMeshInfo& SkeletalM...
)

Set this component up from a provider & message.

Overridden from USkeletalMeshComponent

Name Description

Public function Virtual

void

 

InitAnim

(
    bool bForceReinit
)

Animation

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