| IAssetTypeActions::HasActions()
|
Module |
|
Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h |
Include |
#include "AssetTypeActions_GameplayTagAssetBase.h" |
Source |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp |
Overridden to specify that the gameplay tag base has actions