IGameplayTagsEditorModule::AddTransientEditorGameplayTag

Adds a transient gameplay tag (only valid for the current editor session)

Windows
MacOS
Linux

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h

Include

#include "GameplayTagsEditorModule.h"

Syntax

bool AddTransientEditorGameplayTag
(
    const FString & NewTransientTag
)

Remarks

Adds a transient gameplay tag (only valid for the current editor session)

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