Module |
|
Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h |
Include |
#include "GameplayTagsEditorModule.h" |
bool DeleteTagFromINI
(
TSharedPtr< struct FGameplayTagNode > TagNodeToDelete
)
Tries to delete a tag from the library. This will pop up special UI or error messages as needed. It will also delete redirectors if that is specified.