IGameplayTagsEditorModule::RenameTagInINI

Tries to rename a tag, leaving a rediretor in the ini, and adding the new tag if it does not exist yet

Windows
MacOS
Linux

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h

Include

#include "GameplayTagsEditorModule.h"

Syntax

bool RenameTagInINI
(
    const FString & TagToRename,
    const FString & TagToRenameTo
)

Remarks

Tries to rename a tag, leaving a rediretor in the ini, and adding the new tag if it does not exist yet

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