SGameplayTagWidget::ComputeDesiredSize

Ensures that this widget will always account for the MaxHeight if it's specified

Windows
MacOS
Linux

Override Hierarchy

SWidget::ComputeDesiredSize()

SCompoundWidget::ComputeDesiredSize()

SGameplayTagWidget::ComputeDesiredSize()

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h

Include

#include "SGameplayTagWidget.h"

Source

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp

Syntax

virtual FVector2D ComputeDesiredSize
(
    float LayoutScaleMultiplier
) const

Remarks

Ensures that this widget will always account for the MaxHeight if it's specified

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