Module |
|
Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h |
Include |
#include "SGameplayTagWidget.h" |
Source |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp |
bool
FilterChildrenCheck
(
TSharedPtr
< FGameplayTagNode
>
)
Returns true if this TagNode has any children that match the current filter