| UEdGraphNode::CanDuplicateNode()
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Module |
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Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h |
Include |
#include "GameplayTagsK2Node_MultiCompareBase.h" |
virtual bool CanDuplicateNode() const
Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph