FDynamicGraph2::OpeningAngle

Compute opening angle at vertex VID.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Curve/DynamicGraph2.h

Include

#include "Curve/DynamicGraph2.h"

Syntax

double OpeningAngle
(
    int VID,
    double InvalidValue
) const

Remarks

Compute opening angle at vertex VID. If not a vertex, or valence != 2, returns InvalidValue argument. If either edge is degenerate, returns InvalidValue argument.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss