IntersectionUtil::LineSphereIntersection

Overload list

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Name Description

Public function

FLinearInter...

 

IntersectionUtil::LineSphereIntersection

(
    const FVector3< RealType >& LineOr...,
    const FVector3< RealType >& LineDi...,
    const FVector3< RealType >& Sphere...,
    RealType SphereRadius
)

Public function

bool

 

IntersectionUtil::LineSphereIntersection

(
    const FVector3< RealType >& LineOr...,
    const FVector3< RealType >& LineDi...,
    const FVector3< RealType >& Sphere...,
    RealType SphereRadius,
    FLinearIntersection& ResultOut
)

Intersect line with sphere and return intersection info (# hits, ray parameters)

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