IntersectionUtil::LineSphereTest
Test if line intersects sphere
Module
|
GeometricObjects
|
Header
|
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Intersection/IntersectionUtil.h
|
Include
|
#include "Intersection/IntersectionUtil.h"
|
namespace IntersectionUtil
{
template<typename RealType>
bool IntersectionUtil::LineSphereTest
(
const FVector3< RealType > & LineOrigin,
const FVector3< RealType > & LineDirection,
const FVector3< RealType > & SphereCenter,
RealType SphereRadius
)
}
Test if line intersects sphere
true if line intersects sphere
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.