TIntrRay3AxisAlignedBox3::Clip

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Intersection/IntrRay3AxisAlignedBox3.h

Include

#include "Intersection/IntrRay3AxisAlignedBox3.h"

Syntax

static bool Clip
(
    RealType denom,
    RealType numer,
    RealType & t0,
    RealType & t1
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss