MeshAdapterTransforms::ApplyTransform

Apply given Transform to a Mesh.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/MeshAdapterTransforms.h

Include

#include "MeshAdapterTransforms.h"

Syntax

namespace MeshAdapterTransforms
{
    template<class TriangleMeshType>
    void MeshAdapterTransforms::ApplyTransform
    (
        TriangleMeshType & Mesh,
        TFunctionRef< FVector3d &)> PositionTransform,
        TFunctionRef< FVector3f &)> NormalTransform
    )
}

Remarks

Apply given Transform to a Mesh. Modifies Vertex Positions and Normals, and any Per-Triangle Normal Overlays

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