FSparseDynamicPointOctree3::ReinsertPoint

Update the position of an Point in the octree. This is more efficient than doing a remove+insert

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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/SparseDynamicPointOctree3.h

Include

#include "Spatial/SparseDynamicPointOctree3.h"

Syntax

void ReinsertPoint
(
    int32 PointID,
    const FVector3d & NewPosition
)

Remarks

Update the position of an Point in the octree. This is more efficient than doing a remove+insert

Parameters

Parameter

Description

PointID

ID of the Point

NewBounds

enw bounding box of the Point

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