| IMeshSpatial::FindNearestHitTriangle()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/SpatialInterfaces.h |
Include |
#include "Spatial/SpatialInterfaces.h" |
virtual int FindNearestHitTriangle
(
const FRay3d & Ray,
double MaxDistance
)
ID of triangle intersected by ray within MaxDistance, or InvalidID if not found
Parameter |
Description |
---|---|
Ray |
query ray |
MaxDistance |
maximum hit distance |