Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
virtual int FindNearestVertex
(
const FVector3d & P,
double & NearestDistSqr,
double MaxDist
)
Find the Vertex closest to P, and distance to it, within distance MaxDist, or return InvalidID