Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
void find_nearest_triangles
(
int iBox,
TMeshAABBTree3 & otherTree,
TFunction< FVector3d &)> TransformF,
int oBox,
int depth,
double & nearest_sqr,
FIndex2i & nearest_pair
)