FSmallListSet::IsAllocated

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Util/SmallListSet.h

Include

#include "Util/SmallListSet.h"

Syntax

bool IsAllocated
(
    int32 ListIndex
) const

Returns

true if a list has been allocated at the given ListIndex

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss