VectorUtil::EpsilonEqual

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/VectorUtil.h

Include

#include "VectorUtil.h"

Syntax

namespace VectorUtil
{
    template<typename RealType>
    bool VectorUtil::EpsilonEqual
    (
        const FVector3< RealType > & V0,
        const FVector3< RealType > & V1,
        RealType Epsilon
    )
}

Returns

true if all coordinates of V0 and V1 are within Epsilon of eachother

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