Module
|
GeometricObjects
|
Header
|
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/VectorUtil.h
|
Include
|
#include "VectorUtil.h"
|
namespace VectorUtil
{
template<typename RealType>
FVector3< RealType > VectorUtil::Normal
(
const FVector3< RealType > & V0,
const FVector3< RealType > & V1,
const FVector3< RealType > & V2
)
}
normalized vector that is perpendicular to triangle V0,V1,V2 (triangle normal)
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