TConstrainedDelaunay2::Triangulate

Populate Triangles

Windows
MacOS
Linux

References

Module

GeometryAlgorithms

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometryAlgorithms/Public/ConstrainedDelaunay2.h

Include

#include "ConstrainedDelaunay2.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometryAlgorithms/Private/ConstrainedDelaunay2.cpp

Syntax

bool Triangulate()

Remarks

Populate Triangles

Returns

false if Triangulation failed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss