| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformAnimation.h |
Include |
#include "GeometryCacheTrackTransformAnimation.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(CollapseCategories, HideCategories=Object, BlueprintType, Config=Engine, Deprecated)
class UDEPRECATED_GeometryCacheTrack_TransformAnimation : public UGeometryCacheTrack
Derived GeometryCacheTrack class, used for Transform animation.
Name | Description | |
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UDEPRECATED_GeometryCacheTrack_TransformAnimation ( |
Name | Description | ||
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SetMesh ( |
Sets/updates the MeshData for this track |
Name | Description | ||
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const bool |
UpdateMeshData ( |
UpdateMeshData |
Name | Description | ||
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GetResourceSizeEx ( |
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific). |