FGeomObject::FinalizeSourceData

Finalizes the source geometry by checking for invalid polygons, updating components, etc.

Windows
MacOS
Linux

References

Module

GeometryMode

Header

/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h

Include

#include "EditorGeometry.h"

Source

/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Private/EditorGeometry.cpp

Syntax

bool FinalizeSourceData()

Remarks

Finalizes the source geometry by checking for invalid polygons, updating components, etc. - anything that needs to be done before the engine will accept the resulting brushes/polygons as valid.

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