| UObjectBase
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Module |
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Header |
/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier_Optimize.h |
Include |
#include "GeomModifier_Optimize.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGeomModifier_Optimize : public UGeomModifier_Triangulate
Optimizes selected objects by attempting to merge their polygons back together.
Name | Description | |
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UGeomModifier_Optimize ( |