UGoogleARCoreSessionFunctionLibrary::SetPassthroughCameraRenderingEnabled

Enables/Disables the passthrough camera rendering in GoogleARCore ARSystem.

Windows
MacOS
Linux

References

Module

GoogleARCoreBase

Header

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreFunctionLibrary.h

Include

#include "GoogleARCoreFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleARCore|PassthroughCamera",
          Meta=(Keywords="googlear arcore passthrough camera"))
static void SetPassthroughCameraRenderingEnabled
(
    bool bEnable
)

Remarks

Enables/Disables the passthrough camera rendering in GoogleARCore ARSystem. Note that when passthrough camera rendering is enabled, the camera FOV will be forced to match FOV of the physical camera on the device.

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