| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreRendering/Public/GoogleARCorePassthroughCameraRenderer.h |
Include |
#include "GoogleARCorePassthroughCameraRenderer.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGoogleARCoreCameraOverlayMaterialLoader : public UObject
A helper class that is used to load the GoogleARCorePassthroughCameraMaterial from its default object.
Name | Description | ||
---|---|---|---|
|
DefaultCameraOverlayMaterial |
A pointer to the camera overlay material that will be used to render the passthrough camera texture as background. |
Name | Description | |
---|---|---|
|
UGoogleARCoreCameraOverlayMaterialLoader() |