| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreRendering/Public/MaterialExpressionGoogleARCorePassthroughCamera.h |
Include |
#include "MaterialExpressionGoogleARCorePassthroughCamera.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(CollapseCategories, HideCategories=Object)
class UMaterialExpressionGoogleARCorePassthroughCamera : public UMaterialExpression
Implements a node sampling from the ARCore Passthrough external texture.
Name | Description | ||
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ConstCoordinate |
Only used if Coordinates are not hooked up. |
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Coordinates |
Name | Description | |
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UMaterialExpressionGoogleARCorePassthroughCamera ( |
Name | Description | ||
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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CompilePreview ( |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |