UGooglePADFunctionLibrary::GetAssetsPath

Get asset path from from location

Windows
MacOS
Linux

References

Module

GooglePAD

Header

/Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/Classes/GooglePADFunctionLibrary.h

Include

#include "GooglePADFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/Private/GooglePADFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get Assets Path"), Category="GooglePAD")
static FString GetAssetsPath
(
    const int32 Location
)

Remarks

Get asset path from from location

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