| IGoogleVRPointer::GetRadius()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRPointer.h |
Include |
#include "GoogleVRPointer.h" |
void GetRadius
(
float & OutEnterRadius,
float & OutExitRadius
) const
Return the radius of the ray. It is used by GoogleVRPointerInputComponent when searching for valid targets. If a radius is 0, then a ray is used to find a valid target. Otherwise it will use a sphere trace. The EnterRadius is used for finding new targets while the ExitRadius is used to see if you are still nearby the object currently selected to avoid a flickering effect when just at the border of the intersection.