IGoogleVRPointer

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MacOS
Linux

Inheritance Hierarchy

References

Module

GoogleVRController

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRPointer.h

Include

#include "GoogleVRPointer.h"

Syntax

class IGoogleVRPointer

Functions

Name Description

Public function Const

float

 

GetDefaultReticleDistance()

Returns the default distance to render the reticle when no collision is detected.

Public function Const

FVector

 

GetDirection()

Returns the normalized direction of the ray in world space.

Public function Const

float

 

GetMaxPointerDistance()

Returns the max distance this ray will be rendered at from the camera.

Public function Const

FVector

 

GetOrigin()

Returns the origin of the ray in world space.

Public function Const

EGoogleVRPoi...

 

GetPointerInputMode()

Return the method used to detect what the pointer hits.

Public function Const

void

 

GetRadius

(
    float& OutEnterRadius,
    float& OutExitRadius
)

Return the radius of the ray.

Public function Const

bool

 

IsPointerActive()

Returns true if the pointer is active.

Public function

void

 

OnPointerEnter

(
    const FHitResult& HitResult,
    bool IsHitInteractive
)

Called when the pointer begins hitting an actor.

Public function

void

 

OnPointerExit

(
    const FHitResult& HitResult
)

Called when the pointer stops hitting an actor.

Public function

void

 

OnPointerHover

(
    const FHitResult& HitResult,
    bool IsHitInteractive
)

Called every frame the pointer is pointing at an actor.

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