UGoogleVRControllerFunctionLibrary::SetArmModelPointerTiltAngle

Set the pointer tilt angle. Defaults to 15 degrees, which is comfortable for most use cases.

Windows
MacOS
Linux

References

Module

GoogleVRController

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRControllerFunctionLibrary.h

Include

#include "GoogleVRControllerFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Private/GoogleVRControllerFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRController", Meta=(Keywords="Cardboard AVR GVR"))
static void SetArmModelPointerTiltAngle
(
    float TiltAngle
)

Remarks

Set the pointer tilt angle. Defaults to 15 degrees, which is comfortable for most use cases.

Parameters

Parameter

Description

TiltAngle

value to set

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss