[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Battery")
UTexture2D * BatteryLowTexture
Texture used for the battery low state.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Battery")
UTexture2D * BatteryLowTexture
Texture used for the battery low state.