Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRMotionControllerComponent.h |
Include |
#include "GoogleVRMotionControllerComponent.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Private/GoogleVRMotionControllerComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRMotionController",
Meta=(Keywords="Cardboard AVR GVR"))
UStaticMeshComponent * GetControllerMesh() const
Get the StaticMeshComponent used to represent the controller. Can be used if you desire to modify the controller at runtime
controller static mesh component.