Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRMotionControllerComponent.h |
Include |
#include "GoogleVRMotionControllerComponent.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Private/GoogleVRMotionControllerComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRMotionController",
Meta=(Keywords="Cardboard AVR GVR"))
UMotionControllerComponent * GetMotionController() const
Get the MotionControllerComponent. This is the MotionControllerComponent being used to position the Controller visuals. Can be used if you desire to attach any additional components As part of your visualization of the controller.
motion controller component